
Title: The New Super Mario Bros
System: Nintendo DS
Game play rating: 3
Plot rating: 1
Replayability rating: 1
Bonus points: 1
Overall Score: 6
The New Super Mario Bros seems to be a return to the simplicity and difficulty of the original at first glance. However, after you breeze through the first world, it becomes apparent that Mario needs some additional skills for you to accomplish all of the feats and secrets that are available in this Mushroom Kingdom. Taking cues from Mario 64 with graphics and wall jumps, and adding a few new power-ups, this Mario title is certain to please the newcomer and the returning Mario fan alike.
Overall I give this a timid recommendation. It didn’t blow me out of the water, and the extra items introduced, while fun, did not significantly add to the game play. This title will be a pick up and play while you wait game, and not one you’re likely to return to over and over again.
Plot – 1 stars
Mario games have very rarely had strong plot lines. Bowser, or in this case, Bowser Junior, kidnaps the princess. Mario fights millions of minions on eight different worlds to save the princess. Basic, yes, but somehow there’s still that satisfaction when you get the kiss at the end of the game.
Game Play – 3 stars
This Mario release features the standard game play that has been integral to the platformer since its inception back in 1985. In fact, some elements from Mario’s debut in Donkey Kong in 1981 are still present in almost every Mario title. With the addition of the mushrooms that make Mario gigantic and tiny, this has added some new and fun levels of play that haven’t been seen before. It has served Nintendo well for over 20 years, and it continues to deliver solid fun on each and every level.
Replayability – 1 stars
I’ve played this game through twice now, but nothing begs for you to play it again, from what I can tell. After you rescue Princess Peach from the evil Koopa clutches, you get a code that lets you play as Luigi. However, the levels are all still completed if you did them all as Mario. The only difference, from what I can tell, is there’s now a blue mushroom house on World 1 that allows you to change the skin on your lower screen while you play. The rest of the levels – exactly the same. I didn’t want to play it much after I beat it the first time or the second time. If you’re a Luigi fan like I am, I recommend playing it with him from the start. Just hold down L+R when you select your game file, and the green bandit will be glad to save Peach instead.
Bonus Points – 1 star
I’m giving this a bonus point for throwback. Since I’ve been around since Nintendo was a babe, I appreciate throwbacks to the original 32 levels from the first game. While they weren’t necessarily obvious, if you died by the spineys in world 4 in the original as many times as I did, you can appreciate and recognize that they used the same block structure at certain points instead of only recognizing the obvious ones for worlds 1-1 and 1-2.

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